EA To End “Online Passes”

I was catching up on my gaming news this morning when I learned that EA (Electronic Arts) has decided to do away with their online pass program.  Apparently the damage to their reputation was costing them more than they were making.  I was working at Blockbuster when they announced the program and I saw gamers reactions up close.  None of it was positive.

A few years later, EA finally seems to have read the writing on the wall….. Not to mention the profanity and occasional threats on the forums.  I understand why they did it in the first place.  The used and rental markets were eating up huge amounts of bandwidth on their servers without generating any revenue for them.  To reduce the overload, they introduced the online pass.  It was included free with new games, and allowed access to the online portion of the game on the account that registered it.

This of course meant that if you bought used, rented or borrowed from a buddy, you couldn’t play online unless you bought an online pass for an extra $10.  While this reduced the less on EAs servers, it also alienated a huge number of gamers who saw it as nothing more than a naked cash grab.  Used game resellers were forced to lower the prices on their EA titles to offset the cost of the pass and so lower their margins.  Long story short, nobody but EA really liked the program.  Its not actually over-stating things to say it was pretty much universally hated.  To their credit, EA has finally listened.

This proves two things.  EA isn’t just a giant, greedy corporation.  They can and do, listen to their customers.  They do understand that gamers are the people paying their bills.  They also understand that sometimes the extra revenue just isn’t worth the hit to their image.  Secondly, if you aren’t happy with how a company is treating you, nothing gets their attention like voting with your wallet.  If enough people do it, even an industry giant like EA is going to notice.

I admire any company that’s willing to admit they made a bad call.  Even more so when they decide to un-make it.  Not only are they not requiring online passes in new games, they’re phasing them out on existing titles as well.  That’s being a responsive company.  It will take a while to undo the damage to their corporate image, but at least its a start.

Well done EA.

Cheers, Winston

NaPoWriMo Day: 11 The Gamer

As a gamer, it bugs the crap outta me when some people announce that violent games and movies are more to blame than “gun culture” for mass shootings. I live in Canada. That means I’m exposed to all the same violent games and media as my southern neigbours. On the other hand, we experience a tiny fraction of the gun violence. Are we just inherently nicer? I don’t think so. We’re just less inured to the idea that shooting someone is a valid form of conflict resolution.

Today’s NaPoWriMo entry covers my feelings on the subject succinctly… and with a pinch of humour.

Enjoy!

The Gamer

I’ve blown something up again
I’ve crashed another car.
I’ve pulled out both my forty – fives
Shot up a crowded bar.

So now you think I am quite bad
Just rotten to the core.
But wait a sec, don’t judge me yet
There’s more oh so much more.

I’ve stolen cars and driven drunk
Hit people in the street.
The guns and bombs are very fun
But knifing is a treat.

You’re edgy now you back away
But you don’t understand.
All that stuff and more lives in,
Imagination land.

There’s dragons here and UFOs
And Nazis by the score.
There’s gangsters, grifters, cowboys too
And skeletons and more.

I drive a car I’ll never own
And save a galaxy.
I’m someone else with firmer abs
Than mine will ever be.

So blame my games for all your crime
If that’s what helps you sleep.
Just bear in mind that you are wrong
You foolish, foolish sheep.

Cheers, Winston

Shut Up And Fix It

It took a week, but the NRA (National Rifle Association) has finally decided how to respond to the Newtown, Connecticut shooting. According to them, it had nothing to do with the shooters ease of access to high capacity semi-automatic weapons. Of course not. It was his exposure to violent video games and movies.

We know this is true because it’s the argument that gets trotted out every time people don’t want to look at a real problem. It is always pop-cultures fault. When I was younger, it was role playing games such as Dungeons & Dragons which were “to blame”. Clint Eastwood movies were a horrible influence and sure to have us shooting each other with wild abandon.

Unfortunately for the NRA and those like them, (but fortunately for the rest of us) that’s not how it works. It’s not a simple case of “Money See, Monkey Do”. Anyone without a severe mental health issue is more than capable of separating what they see on the screen from the world around them. If they can’t, it’s a failure of their parents and society as a whole, not just the media.

I’m going to keep this one short today, so I’ll cut to the chase. If that young man’s mother hadn’t taken him to the range and kept multiple, easily accessible firearms in her home, she and the other victims killed by her son would still be alive. The NRA and their supporters can scream their lungs out saying it isn’t so, but I have one irrefutable piece of evidence to the contrary…. Canada.

We play violent video games. We watch countless hours of violent movies and television. Year somehow, we have a relatively small number of mass shootings. Are we somehow magically immune to the corrupting influence of the vile media filth in which we are immersed? No, there’s a much simpler answer. When we get angry, we can’t simply open the sock drawer, pull out a couple of high capacity pistols and start blasting.

So to the NRA and everyone else who has jumped on the entertainment industry bashing band wagon, there’s your cold hard proof. It’s not violent media, it’s  guns that are problem. Now shut up and fix it.

Cheers, Winston

Sorry For The Absenteeism

I realize that my posts have been a bit sporadic lately to say the least.  It’s kind of a good news, bad news thing.  I’ve started a new job, which is a good thing.  On the other hand, the learning curve has been eating so much of my energy that it hasn’t left a lot for my  blog.

I’m starting to get on top of the new job, so I should be able to refocus and get back on track here as well.

For the idly curious, I’m working at Game Stop now.  It’s a pretty cool gig.  I love video games, and gamers tend to be pretty laid back people so it’s a good fit.  Also, some of my former Blockbuster customers are finding me which is way cool in it’s own right.  There’s just one problem with the job.  I’m like a cannibal working in a morgue, I tend to want to take my work home with me.

Speaking of which, it’s that time of the day again.  Off to feed the cravings again.  Not mine, all the others coming in to join the Christmas Horde.  When I listen to the screaming and shouting and see the crowds shuffling through the mall, it gives me preview of the Zombieapocalypse.  I wonder how sturdy those foldy gates really are.

Cheers, Winston

Finally Forza

So I’ve finally gotten around to playing Forza 3. I know it’s the previous generation, but that’s what my budget supports right now.

I didn’t have an Xbox360 when this came out and by the time I got one, my driving time was taken up with GT 5 on the PS3. It turns out to have been worth the wait. Many hours and hundreds of virtual miles later, there is one inescapable conclusion.

It’s a really good thing I don’t drive in the real world.

Cheers, Winston

Video Games, Virtual Worlds And Stepping Beyond The Real.

As someone who is slightly outside the usual demographic for video gamers, I periodically get asked what the appeal is.  Of course, it’s usually phrased more like, “Don’t you have anything better to do with your life?”  That depends on how you define better.

The short answer is, “Nope.”  Told you it was short.  That’s because it’s the wrong question.  To more usefully address the implied question, I’ll need to address a common misconception.  Video games aren’t actually any worse than golf, clubbing, drinking heavily, watching sports, reading, watching TV or any other pass time.  From the start, they’ve been regarded as a brain destroying waste of time.  Just like all of the things I just mentioned.

With the exception of clubbing, I’ve indulged in all of them.  Oddly enough, I still indulge in most of them on an ongoing basis.  Not so much with the heavy drinking or sports watching, but you get the idea.  The short version is, most of the people who question my use of time, indulge in one or more of these activities themselves.  So why the negative perception of video gaming?  Because we have to blame something.

Let me use dogs to demonstrate that point.  At the moment, Pit Bulls are the “Dangerous Breed”.  Before that, it was Rottweilers, who came after Doberman Pincers, who followed German Shepherds.  The truth is, none of these breeds are particularly dangerous if trained, treated and handled properly.  But people love bad news, so that’s what the media focuses on.  If Dobermans are the evil dog, then the media are going to report every bad Doberman story they can find.  They might publish a hundred stories of Doberman attacks, but only a couple about the thousands of Dobermans who don’t attack anyone.

The same thing is true of video games.  They are just the latest “bad” thing.  The list has included, violence in Bugs Bunny cartoons, TV watching in general, cartoon watching in particular, horror movies, war movies, organized sports, lack of organized sports, reading any book except the Bible etc.  It depends who you talk to and when as to what answer you’ll get.  The simple truth is that there is no “bad” thing on that list.

Video games aren’t “bad”.  It’s how people interact with them and what they choose to invest them with that can lead to problems.  The media happily jump on a story about about an unfortunate young man who became so immersed in a game that he starved to death, or another who spent so much time gaming that his circulation failed and he ultimately died.  Whenever a gamer does something “bad”, it’s the fault of the games and not the person.

For me, video games are an entertainment.  They can provide an emotional outlet.  Like any well executed entertainment, they allow me a brief respite from the everyday.  Not to the exclusion of reality, but as a means to defocus.  Let me clarify.

In an episode of the show “Corner Gas”, the main character announces he is going to take a vacation.  He then takes his lawn chair, suntan oil, cooler etc and sets up on a nearby patch of grass.  When questioned, he refers to it as a “Staycation”.  That’s what video games are for me.  A restful opportunity to recharge my mental and emotional batteries to better deal with the real world.

Sure, I play games where I drive 180 mph, or get trophies for set numbers of head shots, or chuck someone out a window just because I can.  I also play games which involve building cities or civilizations, or solving puzzles or doing other non-violent things.  Each game is enjoyed for it’s own merits.  None of them carry over into the real world except in terms of slightly improved hand/eye coordination or logic processing skills.  Both of which are proven benefits of regular video game playing.

In the real world, I don’t do any of those things.  I don’t even drive, never mind at 180 mph.  I’ve never shot anyone, or anything, or thrown anyone out a window.  I’ve also never piloted a starship between systems, built a pyramid in Thebes, re-fought the Battle of Antietam, or flown a JN-4 Jenny along a mail route through the Appalacian mountains.  I’ve done all of those things in video games.  I’ve enjoyed them immensely.

It’s that ability to step beyond the real that is for me, the true appeal of video games.  As it is for a well written novel, a good movie, or anything else that so fully engages me that it takes me out of the world.  It refreshes my palate for the next serving of life.

Cheers, Winston

EA To Sell Gamers To Advertisers.

The nice people at Electronic Arts (commonly know as EA) are rolling out a new service called “Legend”.  Sounds impressive right?  Well here’s the thing, it’s not.  At least not for gamers.  Or is it?

Confused?  Sorry.  I’ve got some mixed feelings about this one myself.  First, let me tell you what “Legend” is.  It’s an analytic tool which EA will use to provide advertisers with detailed usage habits of it’s products.  This would allow advertisers to be much more specific in their marketing efforts.

From the corporate side, this is a potential goldmine.  If it works as (you should pardon the joke) “advertised”, there isn’t a marketing department in the industry that won’t want a piece of it.  On the player side, my first instinct is, “Oh goody.  More ads shoved in my face while I’m gaming.”

But maybe I’m looking at this wrong.  Not that that ever happens, but maybe this one time.

Maybe this time, they’ll start to get it right.  What if they use this marketing data to develop a functional “less is more” approach?  How about using this new analytic to create ads which are more effective, and can therefore be less pervasive.  That could work out to being good news for gamers.

Only time will tell.  But if the vendors in Fallout New Vegas start trying to sell me a “Simpsons” t-shirt to go with my new “West 49” board shorts, then I’ll decide whether or not it’s a good thing.

Cheers, Winston

Guild Wars 2 Is Coming!

I don’t play a lot of online games.  It’s a combination of not being competitive enough and not being willing to make the commitment to my fellow gamers.  GuildWars  was the exception to that.   There were a couple of things I liked right from the get-go.

There are no monthly subscription fees.  You buy the game, you play the game as much as you want for as long as you want.  What a concept!

It is one of the most visually stunning games in any genre in my opinion.   Many thanks to Daniel Dociu for that.  The man is a creative genius in terms of concept art design and art direction.   Google him if you doubt me.

The other perk for me personally is the ability to solo through most of the game with only AIs for company.  I know, the idea is Massively Multiplayer.  Not so much for me.  I thought it was a beautiful game.  I love the way it’s put together.  The story was well constructed and the worlds immense.  Why should I have to mess that up by hanging around with other people?  The nice people at ArenaNet seem to understand.  There are a few places where you have to partner up with real people, but for the most part, I can solo.  Their Design Manifesto on the ArenaNet blog http://www.arena.net/blog/guild-wars-2-design-manifesto promises to continue this in GuildWars 2.

Unlike the previous stand-alone expansions Factions and Nightfall, or the Eye of the North add on for the original GuildWars, GuildWars 2 is set to be a totally new adventure.  It takes place 200+ years after the first series and will feature new settings, new creatures, new threats, a more organic story system and five, count them FIVE playable races!

There are very few games that I am willing to say I can’t wait for.  This is the only one for me right now.  I’m not expecting it until late 2012, or maybe 2013.  That’s okay.  Whenever it gets here, it’s going to be most welcome.  Like an old friend too long absent.

I’ll post more as it gets closer.

Cheers, Winston

Guild Wars Copyright and Trademark Information

© 2011 ArenaNet, Inc. All rights reserved. NCsoft, the interlocking NC logo, ArenaNet, Arena.net, Guild Wars, Guild Wars Factions, Factions, Guild Wars Nightfall, Nightfall, Guild Wars: Eye of the North, Eye of the North, Guild Wars 2, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. All other trademarks are the property of their respective owners.

Gaming, Movies, And My Reality

As I mentioned yesterday, I really like Portal 2. I enjoy gaming, watching movies and reading. The commonality? They all take me out of reality for a while.  Not that my reality is even sightly terrible.  In fact, it’s pretty darned awesome.  I’ve got a wonderful wife, a great daughter, and the world’s best dog.  So why would I want out of it for a while?

Even billionaire playboys go on vacation.  It’s not about wanting to escape reality, it’s about keeping it fresh.  Truth be told, most of the time, my wife is sitting on the couch beside me using her laptop to play on Facebook. So even when I’m gaming or watching a movie, ore reading, I’m usually with my wife who will be gaming, watching TV, or reading or whatever.  Neither of us is the type to complain if the other interrupts what we’re doing.  Likewise my daughter and I watch movies or play games together.

We are a connected family.  That’s part of the reality that I love.  Really, when I’m avoiding reality, I’m still in the middle of it.  Sure, sometimes i game when they’re out, or after they’re in bed, but it’s not like I have to wait ’til I’m alone.  It just works out that way.

I love movies.  I LOVE my family.  I love games.  I LOVE my family more.  Likewise reading, listening to music, hanging out with friends etc.  These are all things that most people think of as taking people out of their relationships.  I’ve said it before in other posts, and I’ll no doubt say it again in others:  I’ve got an awesome wife, and I’m incredibly lucky to be part of her world.

I don’t game to avoid reality.  Games, movies, books etc.  are all part of that reality.  Why would I want to avoid that?

Cheers, Winston

Finally Playing Portal 2

After months of having everyone tell me how incredible Portal 2 is, I’ve finally started playing it.   So far, I’ve got to say, it looks like they’re right.  More to the point, it sounds like they’re right.

The game play is exactly what I expected.  The controls are smooth, precise and easy.  The puzzles are clever, challenging and profanity inducing.  The visuals are excellent as is the physics implementation.  All of that is what it’s supposed to be.

The story and the humor are the payoffs for me.  The puzzles are clever, but the A.I. is more clever.  The person who created that character and wrote it’s dialog should win an award or two.  I can’t remember the last time I laughed that much during a game.  This thing is wildly funny.

If you enjoy puzzles, well constructed storyline and some twisted humor, this is a must play.

Cheers, Winston